Endings
Every ending in Keep the Door Locked and exactly how to unlock it — survive cleanly, make the wrong call, or ignore the rules to see where each choice leads.
Introduction
Endings are the payoff for every Keep the Door Locked run. The game is built around choices — who you let in, which rules you follow, whether you gamble on stories — and each choice nudges your run toward a different sunrise. The community has confirmed multiple endings so far, from the clean survival ending to a bad ending for letting too many anomalies inside, with some secret routes still being explored. This category is the complete ending guide: every confirmed ending, the exact conditions and choices required to unlock it, what you actually see when the night resolves, and a roadmap for collecting them all.
Ending Conditions at a Glance
| Ending | Requirement | Outcome | Status |
|---|---|---|---|
| Ending 1 — Clean Survival | Correct choices all night, keep sanity high | Morning arrives, night resolves safely | Confirmed |
| Ending 2 — Missed Chores | Different outcomes from missed chores / money goals | Morning with consequences visible | Confirmed |
| Ending 3 — Zero Sanity | Let anomalies in, sanity hits zero | Bad night ending | Confirmed |
| Ending 4 — Secret Route | Community-discovered path | Unknown, verify in-game | Exploring |
Ending Paths
Ending 1 — Clean Survival
The clean survival ending is the reward for a disciplined night: making the right choice at every knock, keeping your sanity comfortably high, and finishing every objective the night sets for you. It is the canonical success result, the morning that arrives because you refused the wrong visitors, verified every story, and never skipped your chores. The path is simple in theory but demanding in practice, because one moment of carelessness with an anomaly can drain the perfect run away.
Ending 2 — Missed Chores
The missed chores ending is what happens when you survive the night on paper, but let your obligations slide along the way. If you ignore the chores assigned to you or fail the money goals, the morning still comes, yet the consequences of everything you skipped are visible in how the ending unfolds. It is a softer failure than a sanity collapse, but it teaches an important lesson: surviving the visitors is only half of what the night asks of you, and the objectives are part of the survival test.
Ending 3 — Zero Sanity
The zero sanity ending is the game's clearest failure state, triggered by letting anomalies inside again and again until your mental health hits rock bottom. It typically follows the reckless strategy of opening the door without checking, trusting every dramatic story, and refusing nobody. The night ends badly, cutting the run short and locking you out of the better outcomes you were working toward. It is the punishment for gambling everything on the hope that the next visitor will be the one real person.
Ending 4 — Secret Route
The secret route is the community-discovered path that the game never explains anywhere, a sequence of choices and events that players have mapped out through testing rather than official documentation. Its outcome is still uncertain, because the community is actively verifying what the hidden route actually unlocks and whether different variations lead to different results. Existing writeups should be treated as leads and starting points, not finished guides, until more players confirm the exact conditions and rewards.
Core Mechanics
The ending system reads the choices you make across the night. Key variables include which visitors you let in, whether you kept your sanity from dropping to zero, whether you completed the night's chores and money goals, and how carefully you followed the rules. The game tracks these through the night and resolves them at sunrise. Confirmed outcomes include the clean survival ending for a flawless run and the zero-sanity failure ending. Community videos also confirm "Endings 1 and 3" as distinct paths — the numbering implies more endings exist between and beyond these. The exact trigger set for each ending is still being mapped by players, so treat conditions as community data that may be refined over time.
Advantages
Chasing endings adds a long-term goal that keeps the game interesting long after your first survival. Each run becomes a puzzle: "how do I unlock the next ending?" You start making deliberate choices — planning which visitors to trust, which chores to complete, which rules to test — instead of just surviving. The ending guides save you dozens of failed runs by telling you exactly which decisions matter, and collecting every ending unlocks the full experience of the game's branching design. Collecting every ending unlocks the full experience of the game's branching design and gives you a reason to return night after night.
Challenges
The biggest weakness is uncertainty. The full ending list is not officially documented, and several endings are only referenced in community videos or implied by numbering — Ending 2 and Ending 4, for example, are community-inferred and still being verified. Because the game is updated frequently, ending conditions can change when Hotel Room Services rebalances content, so an ending guide written today may not work after the next patch. Finally, the community apparently has not yet confirmed whether the game's "secret route" is a true separate ending or a variation of an existing one. Finally, the community apparently has not yet confirmed whether the game's "secret route" is a true separate ending or a variation of an existing one, so expectations should stay flexible.
Frequently Asked Questions
How do I get the good ending?+
How many endings are there?+
Why did I get the bad ending?+
Quick Tips
Treat the run as a decision ledger. Every knock is a vote for a future ending. If you want the clean survival ending, make every vote a cautious one — verify, refuse, protect sanity. Every knock is a vote for a future ending, so keep your voting record disciplined and consistent from the first hour to sunrise.
Complete your chores and money goals. The confirmed endings include outcomes tied to missed chores, so finishing the night's objectives is not optional if you are chasing the full ending collection. Finishing the night's objectives is not optional if you are chasing the full ending collection, since confirmed outcomes are tied to chores and money goals.
Expect the roster to grow. The game is receiving more content, and the community is still mapping new branches. Record your own results and share them — the ending map is a community project. Record your own results and share them, because the ending map is a community project and every confirmed data point helps other players.
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